Are team building options actually that limited?

Honkai Star Rail fans had plenty to say today — here's a look.

Commenter

Ngl, endgame is basically brain-off mode since team comps are so restricted anyway.

Commenter

Tbh, options used to feel super limited, but devs are dropping way more versatile units lately. Only the Fate crew get those hype synergy animations though.

Commenter

Fr, they got all these cool cutscenes for specific synergy pairs, but do chars actually lack team flexibility?

Commenter

Lowkey, if you're new there's tons of gems to mine, but constellations are kinda… yeah. Sticking to one cracked team is totally fine unless you're tryna prep for that 3-team endgame content for gems, which is miles away anyway.

Commenter

Get the core chars for an ideal team first, then worry about cons after.

Team building variety and endgame requirements spark ongoing debate among players trying to optimize their rosters.

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