[Honkai Star Rail] Looks like Hoyoverse is officially done letting us clear endgame content with E0 teams 😨 – Genshin Breaking News

Honkai Star Rail fans have been posting up a storm — here's what they're saying.

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ngl was thinking that at first, but manual play is so annoying. Buffs end up doing nothing, but throwing an Archer team in the middle just feels easier.

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Is it just me or is the difficulty totally cooked this time? Can't even get 3 stars on the normal mode, let alone Astral Trail. My 6-cost builds are actually decent and still struggling, casuals are 100% getting left behind.

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Is Pull coming to save us or what?

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Basically the sustain units just can't survive anymore, so yeah, we gotta pull for Pull.

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Difficulty 3 pacing is actually so chill. Melting boss HP bars feels amazing tbh.

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Way too over-tuned lol. My E0S1 Silver Wolf team took forever for a measly 3300 score and it was so boring. Kinda wild how my Himeko team score matched it completely though.

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If I didn't have E0 super break carrying me as a crazy cost-efficient 3rd option, all content would literally be unwinnable this patch. Dot teams work fine apparently, but break teams (whether Night or Astral Trail) at least output a baseline score. Might actually cave and get E2 Sam/Firefly since SP break is the meta now.

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Pulled all these E0 units specifically for the Star mode, but if we can't even clear it, what's even the point of needing 3 teams anymore?

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Why is Starshatter even tankier this time?

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Requiring eidolons for Astral Trail means we've officially hit that point. I'm just on the monthly pass and still surviving somehow, so I guess the balancing is *technically* holding up.

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F2P/low-spender who *just* managed to set up 3 teams with Express Supply Pass + Nameless Honor. Battles take forever and I always auto-battle Apocalyptic Shadow: Team 1 is Himeko Trailblazer, Sunday, Swimsuit Robin, Dan Heng Imbibitor Lunae. Team 2 is Castorice, Chang Ye Yue, Cyrene, Hysilens. Team 3 is Silver Wolf E0, Sparkle, Yaoguang, Huohuo. Everyone is E0 except Cyrene with no sig LC, relics are 100% auto-assigned (mostly S ratings with some A mixed in), and I *barely* scraped by with all rewards. Dropping this here just in case anyone else is stuck running scuffed E0 3-team comps.

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Apocalyptic Shadow is taking way too long, this is just straight-up artificial stalling.

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Barely scraped by with 10200 lol. Just happy I managed to brute-force with Raia-chan in the middle.

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Honestly the top one was so rough lol. Tried the Archer team for the 3rd slot, but turns out having one of them off-field means coordinated attacks don't trigger... oops.

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Full auto on Apocalyptic Shadow Astral Trail: â‘  Trailblazer Himeko Sunday Sparkle Imbibitor Lunae (3625) â‘¡ Kafka Black Swan Hysilens Huohuo (3733) â‘¢ Silver Wolf Sparkle Yaoguang Abe (3579) Total: 10937. Only eidolons are Kafka E1 and Huohuo E2.

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Cleared 11k with Robin Remembrance, Rin Hypercarry, and Joy/Elation comps. But lol, only Chang Ye and Rin are E6. Low-spenders seriously can't keep up with this powercreep anymore, kinda sad tbh.

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This is literally turning into one of those dead Square Enix games that EOS after a year, just infinite stat-inflation and forced eidolons everywhere.

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Real, it's a fun meta. If you've got the sig LCs, just watch some random character guide YouTuber and fix your relic stats (like speed tuning), you'll easily clear stars with room to spare.

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Stage 2 casually hitting over 3700 on auto with Hysilens, Kafka, and Black Swan, using literally just E2S1 Huohuo and everyone else completely E0S0. Guess the DoT buffs plus the boss having built-in DoT-shattering mechanics makes the score skyrocket.

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Deer is so fucking annoying. Looked around to see if everyone else was struggling and yup, looks like we're all suffering together.

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Guessing the top half with an Archer team implanting weaknesses via exploit is the way to go.

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Starshatter was rough, mostly because there weren't any good buffs and the second fake Flying General kicked my ass the hardest. Just barely cleared it by shoving Saber & Gil together with Robin and Huohuo, would've been way easier with Super Break though.

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Astral Trail is totally doable with E0S1, but only if your relic farming is actually optimized. Redid my Silver Wolf's relics and finally cleared 3500 on stage 3, but without that gear check, shaving down the collab event's shield gauge was straight-up impossible. Figures though, Hoyoverse is a Chinese dev so high-difficulty endgame is always whale-tailored.

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Enemy HP scaling is getting totally out of hand. HSR is genuinely turning into Honkai: Star Inflation.

The new endgame difficulty spike is totally driving everyone insane.

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