Tbh feels like combat is getting dumbered down more and more lol

Spotted in a forum thread: today's Wuthering Waves chatter.

Commenter

Fr used to actually feel like an action game, devs are just stripping all that away smh

Commenter

Fine with making things hold-to-attack or whatever, but stop gutting the actual action mechanics ffs

Commenter

Pulled Yanyan and holding normal attack is way too busted ngl, prolly cant even use chars who need more than that now. literally the first thing ill look at for new chars smh

Commenter

Loved how Changli and Zani fight tbh, but looks like were just heading towards brainless button-mashing musou games with flashy effects everywhere

Commenter

Qingxiao is smooth af and so broken, ngl tryna get max cons but gotta save my wallet lol

Commenter

Bro we'll prolly get auto-dodge next year fr

Commenter

Wait didn't Shorekeeper or someone already have auto-dodge stuff tho? That's just part of their kit tho, doubt it'll be a core system feature

Commenter

Effects are so blinding I cant see shit, plus camera bugs keep enemies off screen anyway. Endgame content is just huge boss shilling for new chars and its boring af, while old chars get left in the dust by powercreep. total garbage tbh

It's wild how the game is turning into a braindead effect-spam simulator while old units get completely shafted.

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